Bayesian Games

yedlu, Winter 2024

Bayesian Nash Equilibrium

A Bayesian normal form game can be described as:

\[ G = (N, (S_i), (T_i), (u_i), \BB{P}). \]

  • \(N = \{1, 2, ..., n\}\) be the set of players.
  • \(S_i\) be the set of actions available to player \(i \in N\).
  • \(T_i\) be the finite set of types to player \(i \in N\). This is private information to player \(i\).
  • \(u_i: S \times T_i \to \BB{R}\) be \(i\)’s utility function representing the preference relation.
  • \(\BB{P}\) be the belief, which is a probability measure over types \(\BF{t} = (t_1, t_2, ..., t_n)^T\).

Bayesian Belief System

Question: If I only learn my type (\(t_i\)), what is the probability that other players’ types are \(\BB{t}_{-i}\)?

Answer (Click to Expand)

By Bayes rule,

\[\begin{aligned} \BB{P}(t_{-i} \mid t_i) &= \frac{\BB{P}(t_i, t_{-i})}{\BB{P}(t_i)} \\ &= \frac{\BB{P}(t_i, t_{-i})}{\sum_{t^{'}_{-i} \in T_{-i}} \BB{P}(t_i \mid t^{'}_{-i})} \end{aligned}\]

Bayesian NE

Dfn (1) A strategy profile \(\sigma = (\sigma_1, ..., \sigma_n)\) is a Bayesian NE if

  • for each player \(i\)
  • and their each type \(t_i \in T_i\)

the strategy maximizes the expected utility:

\[ \sum_{t_{-i} \in T_{-i}} u_i(\sigma_i (t_i), \sigma_{-i} (t_{-i}) \times \BB{P}(t_{-i} \mid t_i)) \]

Dfn (2) A pure strategy for a player \(i\) is a function:

\[ \sigma_i: T_i \to S_i \]

Dfn (3) A pooling strategy means that for each and every player, her strategy is fixed regardless of types. In other words, \(\sigma_i(t_i) = \sigma_i\) for all \(t_i \in T_i\).

Example: Cutoff Strategy

Consider the following normal-form game.

b s
B \(2 + t_1, 1\) \(0, 0\)
S \(0, 0\) \(1, 2 + t_2\)

Suppose \(t_1\) and \(t_2\) are i.i.d. with \(t_i \sim U[0,x]\) for some arbitrarily small \(x>0\).

Answer (Click to Expand)

Consider a cutoff strategy.

\[ \sigma_1(t_1) = \begin{cases} B &, t_1 \geq C_1 \\ S &, t_1 < C_1 \end{cases} \]

\[ \sigma_2(t_2) = \begin{cases} s &, t_2 \geq C_2 \\ b &, t_2 < C_2 \end{cases} \]

Player 2 best-responds to player 1’s expected strategy: \[\begin{aligned} U_2 (b, \sigma_1, t_2) &= 1 \times \BB{P} \{\sigma_1(t_1) = B\} + 0 \times \BB{P} \{\sigma_1(t_1) = S\} \\ &= 1 \times \BB{P} \{t_1 \geq C_1\} + 0 \times \BB{P} \{t_1 < C_1\} \\ &= \frac{x - cC_1}{x} \\ \\ U_2 (s, \sigma_1, t_2) &= 0 \times \BB{P} \{\sigma_1(t_1) = B\} + (2 + t_2) \times \BB{P} \{\sigma_1(t_1) = S\} \\ &= 0 \times \BB{P} \{t_1 \geq C_1\} + (2 + t_2) \times \BB{P} \{t_1 < C_1\} \\ &= \frac{C_1}{x} \times (2 + t_2) \end{aligned}\]

Suppose \(\sigma_2 (t_2) = s\), then: \[\begin{aligned} U_2 (b, \sigma_1, t_2) & \leq U_2 (s, \sigma_1, t_2) \\ \\ \frac{x - C_1}{x} & \leq \frac{c_1}{x} \times (2 + t_2) \\ t_2 & \geq \frac{x}{C_1} - 3 \\ \\ \implies C_2 &= \frac{x}{C_1} - 3 \end{aligned}\]

Similarly for player 1, her cutoff point is: \[\begin{aligned} C_1 &= \frac{x}{C_2} - 3 \end{aligned}\]

Solving the system \[\begin{cases} C_1 &= \frac{x}{C_2} - 3 \\ C_2 &= \frac{x}{C_1} - 3 \end{cases}\]

yields \[\begin{aligned} C_1 = C_2 = \frac{\sqrt{9 + 4x} - 3}{2} \end{aligned}\]

If the maximum payoff shock shrinks to 0, \[\begin{aligned} \lim_{x \to 0^+} \BB{P} \{\sigma_1 (t_1) = B\} &= \lim_{x \to 0^+} \frac{x - C_1}{x} \\ &= \lim_{x \to 0} 1 + \frac{3 - \sqrt{9 + 4x}}{2x} \\ &= \frac{2}{3} \quad \text{(L'Hôpital Rule)} \end{aligned}\]

Example: First Price Auctions

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